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Post by Lilith Korzamane on Jan 28, 2010 15:56:34 GMT -5
Reality Bender. - - - LILITH 'medusa' KORZAMANE "Reality is the number one cause of insanity among those who are in contact with it."
&. ALIAS: Lili 'Medusa' [Obsession with snakes]
&. AGE: Two thousand three
&. GENDER: Female
&. SEXUALITY: Bi-sexual
&. STATUS: Single
☆ Calm in most situations ☆ Enthusiastic ☆ Capable of being friendly ☆ Merciful ☆ Just
★ Can be lazy at times ★ Informal most of the time ★ Likes to tease ★ Has quite the potty mouth ★ Often spaces out and daydreams
✓ Snakes ✓ Altering reality ✓ Decorating her realm ✓ Bringing mythical creatures to life ✓ Books of Legend and Myths
✕ Rodents ✕ Loud noises ✕ Anything pink ✕ Small and cramped places ✕ 'Fairytale' endings
♡ Has moments of loneliness and wishes for company ♡ Loves to dance ♡ Enjoys sugary treats and often gets hyper after eating them
» Gold encrusted mirror - Simply a mirror she carries around » Jeweled Dagger - A dagger she keeps hidden under her robe, usually meant for hidden tricks and anything else she sees fit.
- Title: The Witch of Reality.
- Magical Attribute: Long lasting.
Magical Domain: World of Creation - As of right now Lilith resides in a castle sitting upon a rock, with a very large waterfall. However because of her ability to bend reality she can, at any time, twist and change the way her residence looks. Nothing is truly what it seems in her realm and and can be changed at any given time, allowing her to have a change of 'scenery' if she wishes. However for now, this is her home and shes rather enjoying it.
Ultimate Weapon: Genesis - Genesis translate to creation, although her powers are not exactly 'creating' things, she has a power very similar. When this glove is equipped and used she can actually bring anything she wishes into reality, for instance if she was to open a book and it had a mythical creature that did not currently exist, she could bring it out from the book and make it exist. She is not limited to just books though, as long as she has some knowledge or imagination of a creature she can bring it from what appears to be thin air. These creatures are then controlled and used for battle or transportation. However she cannot have an unlimited amount, but instead it depends on the animal/creature she summons. For example if the animal travels in packs (wolves, hyenas etc etc) she can summon the entire pack, but if the creature is a lone wanderer such as a golem or a grizzly bear or anything similar, then she can only summon the individual animal. The first flaw with this weapon is the fact that the animals are a little slow in the head, having no real intelligence. This is not to say they are completely dumb, as they do respond to commands and fight like real animals, they just tend to be less strategic and on rare occasions do disobey. The second flaw is that the summons are more brittle than existing counterparts, meaning they are a little more vulnerable, spells and attacks doing more damage and possibly killing them off quickly. Depending on the summon of course.
Ultimate Spell: Twisted Reality - Being the With of Reality this makes her powers rather unique, in some aspects. Much like her weapon this spell does nearly the same thing, however with a few differences. Once her power is acknowledged she can completely bend and twist ones reality into whatever she wishes, or depending on the situation, what they wish. For instance if the conclusion of a bad situation was one not desired by the person acknowledging her power, for a small change 'fee' she can change the outcome and bend the reality. However if she does this, somewhere in this new reality something else will change, if she saves a close friend, lover, etc etc from harm for this person, someone or something will be sacrificed in exchange. The terms are usually discussed between her and the tradee. If she does not barter then she may twist the reality in any way she sees fit, such as changing landscapes, buildings, weapons etc etc. Literally able to bend anything in reality, and bring new things into existence. Once again the first flaw in this spell would be the fact something must be sacrificed in order for this spell to work, like explained above if asked to create or change something, the person must work out a deal with the Witch. This could result in both negative and positive outcomes. As for the second flaw she cannot change or create a second thing for the same person, if her tradee makes yet another mistake and wishes for yet another deal she will be unable to. This power is a one time deal for the person only, however it doesn't limit her actual ability to create for herself.
[b]soul eater[/b], [i]medusa[/i] I, KISHO, hereby agree to have read and abide the rule set forth by the staff. By signing this, I completely understand the reason behind GM's rating and will also to take any and all liability for my actions.
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Post by ÐISNEҰ on Jan 31, 2010 22:59:09 GMT -5
R E V I S E;
Reality is a bit too vague and complexed for a subject to use for a domain because whatever you can affect in some other alternate reality, it still won't effect the real reality - it would just occur in your own world rather than everyone else's or else it'd be recognized as godmodding. D: It is probably best you change your domain from reality to creation instead or something along those lines.
Also each power even for an Eternal must have at least two flaws. None of these attacks, as interesting as they are, have no real flaw and pretty much make it virtually impossible. It's too godly dearest.~ <3 But I adore your face claim and name.
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Post by ÐISNEҰ on Feb 1, 2010 22:26:18 GMT -5
[accept]
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